This game has the same feeling of design freedom but on a far larger scale. Anyone who’s played one of “The Sims” (2000-present) titles knows how many hours one can spend building and furnishing a house to get it just right managing the actual Sims’ happiness is mostly busywork in comparison. The game gives players far more freedom in terms of terraforming options and décor customization. Whereas players previously might have plonked down a couple of rides, used pre-fab coaster parts to piece together coasters, scattered a few props and plants here and there to liven up the place and then called it a day, decoration in “Planet Coaster” is a far more thoughtful, intricate process. Using rides to tell narratives and designing the entire park to create an immersive, exciting experience for every customer from the moment they step into the park until the moment they leave - that’s what amusement parks are all about, and that’s what “Planet Coaster” lets you do. But the depth in these games doesn’t just come from building roller coasters or doing exciting things like managing park finances and listening to customers complain about their inability to find the exit as the player dispatches armies of handymen to clean up their vomit. As with other games, the goal is to create a theme park that attracts huge numbers of people and earns enough profit to fund more outlandish rides and decorations. Made by “Elite: Dangerous” (2014) developers Frontier Developments, it’s the first game that truly lives up to players’ high expectations after “RollerCoaster Tycoon 2” in terms of gameplay depth, polish and (hopefully) longevity. “Planet Coaster” (2016) may very well be the chosen title to bring theme park games back into popularity. Along with the rise of consoles, this caused the genre to sink into relative obscurity. This was a well-documented phenomenon for many titles in the early 2000s, as developers made the switch over from 2D to 3D and began focusing more on graphics rather than the quality of gameplay. Even the sequel, “RollerCoaster Tycoon 3” (2004), didn’t do enough to improve on its predecessor in a meaningful way. Until now, few roller coaster design and theme park management games have achieved the same level of innovation and mechanical depth. One could design rides with just the right amount of corkscrews, helixes and inversions to get park-goers’ adrenaline pumping. We'd love to show off everything, but we can't have the video being too long!Įdit to add: as soon as possible would be great! If we can get a bunch of parks quickly the Luke, our video editor/creator, can get to work capturing and getting it all into production.Back in the early 2000s, “RollerCoaster Tycoon 2” (2002) was a blast to play. We might not be able to use all the parks that you send us, so don't feel bad if yours isn't featured. Zip up that directory and leave the name as it is and just send it on over to me however you like and we'll get to work! We need the folder (because of the name) that contains your save too. Go to C:\Users\*username*\Saved Games\Frontier Developments\Planet Coaster and zip the relevant folder there. drop a download link for your park file hereĪnd give us a link to your YouTube or Twitter (just one or the other) that you'd like us to include if we show your park.We'd like to make more of these, so I would really love it if we can find some folks in the community who want the share their parks and epic creations to send me your park files! This can be done a number of ways, whichever you prefer: If not, I'll give you a moment to watch it before continuing. Hi guys, you may remember this great video that was created previously. To receive a verified flair, message the mods with proof of purchase of either: VIP, CHC, Early Bird, or Founder Stone. Posting someone else's work/creation? Credit them in the titleįlairs can be edited by clicking edit next to your name underneath the subscribe button.No personal insults, attacks, or harassment. Please consult the FAQ before submitting a question.Planet Coaster related information only.We hope you’ll join us for the ride." Resources Planet Coaster will give you total freedom to make your park unique, and a connected global village where you can share your creativity with the world. We’re giving you the best-ever design tools, crafting the most sophisticated management simulation, and bringing your parks to life with crowds you’ll love to thrill. "Planet Coaster is the next evolution in coaster park simulation games from the team behind the genre’s benchmark. A subreddit for Planet Coaster by Frontier.
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